Saturday, December 04, 2010

SiSoftware Sandra 2011 Released

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SiSoftware Sandra 2011 Released


SiSoftware Sandra 2011 Released: London, UK, 4th November 2010 - Media Transcode, Blu-Ray and further GPGPU support.


A year ago, SiSoftware released Sandra 2010 with full support for Windows 7; in the 18 months since the launch of Windows 7, more than ever before we have seen the line blur between PC and entertainment hubs. Two months ago we released a Blu-Ray benchmark, now we have added a brand-new Media Transcoding benchmark using the new Media Foundation of Windows 7. We have also added yet another benchmark (GPGPU Cryptography) which allows direct comparison of CPU performance (using crypto instruction sets) and GPGPU performance.

Benchmarking 101 Benchmarking in Detail: London, UK, November 4th 2011 - We have started a series of articles to detail the new benchmarks of the latest version, Sandra 2011.

Learn what they do, how their work and what the results mean. How do current devices (CPUs, GPGPUs, memory, drives, etc.) compare and how future, soon to be released devices fare?

CPU vs. GPGPU: Arithmetic Performance
CPU vs. GPGPU: Memory Performance
OpenCL GPGPU Performance (OpenCL vs. CUDA/STREAM)
OpenCL CPU Performance (OpenCL vs native/Java/.Net)
DirectX 11 Compute Shader SiSoftware DirectX 11 Compute Shader Support Released: London, UK, 4th January 2010 - SiSoftware releases its suite of DirectX 11 Compute Shader GPGPU benchmarks as part of SiSoftware Sandra 2010.

Compute Shader/DirectCompute is a new programmable shader stage introduced with DirectX 11 that expands Direct3D beyond graphics programming. We believe Compute Shader/DirectCompute will become 'the standard' for programming parallel workloads in Windows, thus we have ported all our GPGPUs benchmarks to DirectX 11 Compute Shader/DirectCompute. more...
OpenCL SiSoftware OpenCL Support Released: London, UK, 30th November 2009 - SiSoftware releases its suite of OpenCL GPGPU benchmarks as part of SiSoftware Sandra 2010.

OpenCL is an open standard for running parallel tasks on GPUs, CPUs and hardware accelerators using the same code - unlike proprietary solutions. We believe OpenCL will become 'the standard' for programming parallel workloads in the future, thus we have ported all our GPGPUs benchmarks to OpenCL.

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Tricks to Deal With Bad Customer Service

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Tricks to Deal With Bad Customer Service


Cool customer services will make you want to continue to do business with a company. Bad customer service will frustrate you and make you think about taking your business else where. Dealing with bad customer service in the proper way will help you feel better about your experience and will help the company improve customer service.

Be specific about your complaint when you are speaking to a customer service representative. Many times, bad customer service is simply the result of the customer service representative misunderstanding your situation.


Stay calm and polite when you are speaking to any representative of the company. Becoming irate will hurt your chances of having your problem solved.


Ask to speak to a supervisor or manager if necessary. A manager or supervisor will usually have more options available to effectively fix your problem.


Offer your suggestions. If you have ways in mind to correct the problem or improve customer service, let the supervisor know. You may be able to offer a solution that the manager didn't think about.


Accept that you may have to compromise. In some cases, the solution that you are seeking may be impossible.

Write a letter to the company or business owner. Make sure that you include your initial problem, the names of everyone you spoke with, your specific customer service complaints, your proposed solution and your contact information.

Find a new business to frequent. If you find that you are unable to get your situation resolved in a mutually agreeable way, taking your business elsewhere will make a powerful statement. This is especially true if you are dealing with a small business.